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GameStar 2005 March
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Gamestar_71_2005-03_dvd.iso
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willofsteel_demo.exe
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{app}
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Data
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gui
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briefing_09.gui
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Text File
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2004-10-23
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2KB
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73 lines
ID_BUTTON = 0
ID_FRAME = 7
PGUI_1STBUTTON_DOWN = 0
PGUI_1STBUTTON_UP = 1
PGUI_1STBUTTON_CLCK = 2
PGUI_1STBUTTON_DBLCLCK = 3
PGUI_1STBUTTON_DRAG = 4
PGUI_1STBUTTON_DROP = 5
PGUI_2NDBUTTON_DOWN = 6
PGUI_2NDBUTTON_UP = 7
PGUI_2NDBUTTON_CLCK = 8
PGUI_2NDBUTTON_DBLCLCK = 9
PGUI_2NDBUTTON_DRAG = 10
PGUI_2NDBUTTON_DROP = 11
PGUI_POINTER_MOVE = 12
PGUI_POINTER_HOVER = 13
PGUI_POINTER_LEAVE = 14
PGUI_POINTER_DRAG_HOVER = 15
PGUI_POINTER_DRAG_LEAVE = 16
PGUI_CHAR_PRESSED = 17
PGUI_KEY_PRESSED = 18
PGUI_VALUE_CHANGED = 19
PGUI_RELEASE_FOCUS = 20
PGUI_INITIALISATION = 21
PGUI_ANIMATION_FINISHED = 22
CreateGUI("briefing_09");
id=GUIADDCONTROL {
Parent = 0,
Name = "BriefingFrame",
Title = "BriefingFrame",
ControlType= ID_FRAME,
BoundRect = {0,0,1024,768},
Texture = "GUI/Briefing_I1.dds",
Rec1STTexture = {0,0,1024,768},
};
GUIADDCONTROL {
Parent = id,
Name = "Play",
ControlType= ID_BUTTON,
BoundRect = {34,706,143,735},
Texture = "GUI/Briefing_I1.dds",
Title = "Yes",
Rec1STTexture = {34,706,143,735},
Rec2NDTexture = {0,768,108,796},
Rec3RDTexture = {34,706,143,735},
Rec4THTexture = {34,706,143,735},
MESSAGE_MAP = {
{PGUI_1STBUTTON_CLCK , "SETDLGRESULT_NO"},
},
};
GUIADDCONTROL {
Parent = id,
Name = "MainMenu",
ControlType= ID_BUTTON,
BoundRect = {882,706,991,735},
Texture = "GUI/Briefing_I1.dds",
Title = "No",
Rec1STTexture = {882,706,991,735},
Rec2NDTexture = {0,796,108,826},
Rec3RDTexture = {882,706,991,735},
Rec4THTexture = {882,706,991,735},
MESSAGE_MAP = {
{PGUI_1STBUTTON_CLCK , "SETDLGRESULT_YES"},
},
};